Home < Scratch < Level 1 - Introduction to Scratch < Space Talk
In Scratch, characters and objects are called sprites, and they appear on the Stage.
Create a space scene with characters that 'emote' to share thoughts or feelings
Add sprites and a backdrop to set up your project
Click on sprites to make them communicate using Looks and Sound code blocks
Use the Paint editor to change a costume
The Mega Man running here is a sprite with 10 costumes, quickly switching between costumes in an endless loop to create a running animation effect.
A sprite is a two-dimensional graphic that acts as an independent object within the larger scene of a game or a Scratch project. A sprite represents a character or an item, and a costume is a separate look for a sprite, such as a pose or color a sprite uses.
Sprite costumes can be used to program sprites to move, change appearance, and interact with other sprites or the environment. They are fundamental to creating dynamic visual content, as they allow developers to bring interactive elements to the screen.
Compare the 10 costumes for the Mega Man sprite above to the 2 costumes the original 8-bit Link used to run! Adorable.
A sprite sheet is a single graphic that contains every costume a sprite will use in a game. Here is the sprite sheet for the original Link:
Make sure your parent or guardian is okay with you visiting these sites before you do!
A coder named Jacob Sobolev has a great website and a page specifically about the use of sprites in games: https://remarkablecoder.com/sprites-in-games/.
Here is a site that contains all kinds of sprites: https://www.spriters-resource.com/.
Make 8-bit style sprites of your own either in Scratch or with a tool like this one here: https://make8bitart.com/.